Showing posts with label future. Show all posts
Showing posts with label future. Show all posts

Saturday, November 3, 2012

Virtual Communities Questions (Group 5)

Questions for our interview with Mr. Howard Rheingold:


1. How have virtual communities changed since you wrote your book in 1993? you
tell us we must arm ourselves with knowledge and that what happens next with the
internet is completely up to us...

2. You stated that face-to-face interactions are just as important as online
ones. Do you think that in our culture today we are getting to the point where
online interactions are taking the place to face-to-face? What do you think this
means for society?

3. You broached the question "instead of falling under the spell of a sales
pitch, or rejecting new technologies as instruments of illusion, we need to look
closely at new technologies and ask how they could help build stronger, more
humane communities — and how they might be obstacles to that goal.” Do you think
technologies have been able to do so in these past years?

4. A main point we got from your book is that virtual communities are only
virtual in location, but the effect they have on people is very real. would you
say this is still true today? could you make the claim that virtual communities
have in fact become real...?

5. You talked about the idea of web anonymity and the concept of being anyone
that you want to on the web. This is a growing concern nowadays with pedophiles,
liars as well as privacy protection.. do you have any tips on how people can
interact on virtual communities without compromising too much of their own
information? how can we be prepared to protect ourselves from people who are not
who they pretend to be?

6. You touched upon a lot of advantages and disadvantages of the virtual
communities in your book. What would you say are one of the most important
advantages and disadvantages of virtual communities nowadays?


7. What do you think is one of the best or most successful virtual communities
out there today? And why?


8. Do you think virtual communities today are affecting people in more of a
positive way or a negative way?

9. How the heck did you know 20 years ago that this all was going to happen? you
correctly predicted a lot of Internet issues, like service-for-privacy and the
rise of social networks

10. What do you think about facebook giving its users information to companies
for marketing purposes? How do you feel about that? Are you on Facebook yourself
or not?

11. 20 years ago you asked about the future of the internet.. Will it continue
to be largely free and defined by its users, or will government and big business
take control? can you answer this now?

Sunday, October 28, 2012

Viral Media & Crowd Sourcing (Group 3)

http://www.neoscenes.net/teach/cu/2012_2/atls2000_mit/pdfs/Bilton-2010-Has_Viral_Gone_Viral.pdf

1.) How can we attribute Chatroulette's exponential growth to the usage of social network sites?

2.) If "the speedy clock of Internet time is running faster than ever," what does that mean for us in the future? What negative or positive things will change because of this?

3.) If everyone has the potential to deliver news at all times, how do we know who is  a trustworthy source? Will we even need newspapers and journalists in the future if everyone is technically a journalist from their smartphone?

Sunday, October 14, 2012

Readings from Week 8

1.) From http://tech-no-mad.net/blog/archives/380
I find it really interesting that this blog was written in 2008, and even back then there was talk about what technological advancements could POSSIBLY come next?! I wonder what they would have though of the mass amounts of available data we have today.. Is it a good or bad thing how saturated and media-savvy we are all becoming? If everyone is capable of creating netart, does it lose its appeal?

2.) From http://tech-no-mad.net/blog/archives/4835
I like the concept of filtering through our "spam-filled days", comparing the human body to a computer network... How do we know or decide which information to keep and which information to discard?

3.) From http://tech-no-mad.net/blog/archives/4835
Given the definitions of digital art and net art, is there really a difference between the two? Aren't both art done on digital platforms?

Wednesday, October 10, 2012

Simulation and Gaming Questions (Group 13)

Timeline: The Future of Videogames

1.) What will become of society when/if the line between reality and augmented reality become blurred?

2.) How much of this article can we actually believe? I understand the points that are made and that there are facts to support their guesses for the future, but that's all they are: guesses. I remember when 2000 was the year we were "supposed" to have flying cars... So how much can we rely on these predictions?

3.) How will the way humans socialize with one another change? With the blending of reality and video games becoming the norm, will the human race still value social interactions as much?


Does Game Violence Make Teams Aggressive?

1.) Why is there so much focus on computer games instead of other platforms such as the internet, music or television in which kids are exposed to the same amount of violence?

2.) From my limited video game knowledge, I know there are other types of video games that are still "violent" (such as World of Warcraft) while the article focuses on more extreme games like Call of Duty... Can researchers really make the distinction or could it just be that ALL video games create this similar arousal in the brain?

3.) Just because certain areas in the brain are more active or aroused than others at times, does that necessarily mean that the gamer will have violent tendencies? Are these arousals merely temporary?

Sunday, September 30, 2012

Readings From Week 6

The Temporary Autonomous Zone: The Net & The Web by Hakim Bey
1.) "The TAZ has a temporary but actual location in time and a temporary but actual location in space." He also mentions that the TAZ has a instantaneous and virtual place in the web. These lines confuse me. What does the author mean by this? Does the TAZ change over time and depending on where it is used? Then where is the actual TAZ? 

2.) Why is the Universal Control-system impossible? Is it because there needs to be chaos so there can be order? I find that interesting, then, that hackers and viruses and all the annoying road bumps on the web are actually necessary for its growth and continuance. 

3.) Of the two attitudes about technological internet advances "(1) what we might call the Fifth Estate/Neo-Paleolithic Post-Situ Ultra-Green position, which construes itself as a luddite argument against mediation and against the Net; and (2) the Cyberpunk utopianists, futuro-libertarians, Reality Hackers and their allies who see the Net as a step forward in evolution, and who assume that any possible ill effects of mediation can be overcome--at least, once we've liberated the means of production.".....which category do you/most people fall in? I wonder if the majority sees the internet in a positive or negative light.

Goldhaber, M.H., 1997. The Attention Economy and the Net. First Monday, 2(3). 
1.) What does he mean by "economies are governed by what is scarce?" How can attention govern an economy? Does this relate to when you have someone's attention, you  have a sort of power over them?

2.) I really like that he asks us to question if  when he is speaking aloud we are paying attention to him, or his words, or his outfit, the people around us, or the setting... it makes me wonder when I am listening to a speech, what am I really paying attention to?

3.) If we are intrinsically wired to pay attention and crave attention, (as babies we cry when we need people to pay attention to us) why is it so dang hard for us to pay attention? Currently, I am reading this article, listening to music, writing on my blog, and texting all at the same time... Multitasking is like the opposite of attention and that is the main thing our society does today.. is the inability to pay attention as fully going to negatively affect the economy in the future?