Wednesday, October 10, 2012

Simulation and Gaming Questions (Group 13)

Timeline: The Future of Videogames

1.) What will become of society when/if the line between reality and augmented reality become blurred?

2.) How much of this article can we actually believe? I understand the points that are made and that there are facts to support their guesses for the future, but that's all they are: guesses. I remember when 2000 was the year we were "supposed" to have flying cars... So how much can we rely on these predictions?

3.) How will the way humans socialize with one another change? With the blending of reality and video games becoming the norm, will the human race still value social interactions as much?


Does Game Violence Make Teams Aggressive?

1.) Why is there so much focus on computer games instead of other platforms such as the internet, music or television in which kids are exposed to the same amount of violence?

2.) From my limited video game knowledge, I know there are other types of video games that are still "violent" (such as World of Warcraft) while the article focuses on more extreme games like Call of Duty... Can researchers really make the distinction or could it just be that ALL video games create this similar arousal in the brain?

3.) Just because certain areas in the brain are more active or aroused than others at times, does that necessarily mean that the gamer will have violent tendencies? Are these arousals merely temporary?

No comments:

Post a Comment